

Along with the fact that there are only the 15 tracks total, and there's no option to reverse the tracks, change the weather, change the time of day (hell there's barely any options to switch the difficulty). There were over 30 in the last Moto Racer game, why downgrade your game instead of upgrading? It would be like going from Christopher Reeve as Superman to Nick Cage as Superman or something silly like that. There are five race types in total through Moto Racer 3 with only three tracks a piece. Crossing racing types all the way from street racing to the slightly tedious trials and motocross is a difficult task I suppose, but if you aren't up to the challenge, then don't start. But none of these modes are done well enough or extensively enough for you to really be able to sink your teeth into them. Each of the modes of play is kind of fun. It's like McDonalds trying to make salads, rib sandwiches, chicken, fish, and whatever other McFood they pawn on you with everything involved suffering for the lack of specialization. This isn't to say that the game is terrible, because it isn't, but it tries to be too many things. basically there was never a feeling of immediacy to win like you would find in Superbike 2001. Every race is something different you never feel like you're striving to keep up with a couple of the computer-controlled racers in particular. Perhaps the worst thing about this way of unlocking tracks is that it isn't based on any career mode or championship mode of play. There's really not that much left for me to do at this point, which is fine because I really don't have any interest in trying. I played through every track in every category of racing and placed first in easy, medium, and hard in almost all of them. I unlocked everything in a day without too much effort on my part. Like most racing games out there, you'll need to race through the various tracks that are given to you at the beginning of the game to open up locked content like other tracks and bike options. The ideas behind Moto Racer 3 are good, but in the attempt to mix all kinds of motorcycle racing games into one product, they seem to have left out a lot of the fun.

Moto Racer 3 supports online play for up to eight players, allowing gamers to compete against one another in Motocross/Supercross, Speed, and Traffic disciplines. By winning the aforementioned events, credits are earned that can be used to unlock new tracks and bikes. Starting out, players are able to customize their rider and choose from the initial selection of bikes. Traffic lets players take to the busy city streets of Paris. Motocross and Supercross events are analogous to their real-life namesakes, with riders competing in outdoor and indoor dirt arenas, while Speed is reminiscent of MotoGP, pitting players against several AI opponents on lap-based circuits across the globe. Freestyle competition, on the other hand, merely challenges players to perform the most outrageous tricks and stunts possible. Balance, agility, and concentration are the hallmarks of Trial, wherein players are expected to navigate a makeshift structure, carefully surmounting obstacles and reaching predetermined checkpoints without falling off the bike or coming into contact with the ground. Moto Racer 3 encompasses five different motorcycle disciplines - Trial, Freestyle, Traffic, Motocross/Supercross, and Speed - with each offering Practice, Time Attack, Competition, and Friendly Race modes on three different tracks (a total of 15 in all).
